Saturday, April 25, 2009

Space Marine C... Comm...TERMINATORS! Gah!


Yes I know, I'm a jerk :P I originally obtained these terminators years and years ago when I first started playing 40k, and was collecting a Blood Angels army. At the time, they were the best looking minis I had painted. (For those who don't know, you can click on the pictures for larger versions of it, so you can see some detail :))

To be honest, I'm not 100% sure where I got them from. I think they're old minis from early 3rd ed that I bought, or that Dad bought for me. As I never fielded my Blood Angels army, my memory of any events regarding them is hazy (save for my first ever 40k purchases).

I re-painted them when I got back into 40k and WHF recently, at the time only having most of the command squad undercoated and that's it. Just based them appropriately this morning as I now have all my gear here (moved just before I started blogging).

These are the guys that inspired me for the whole 'black hand' thing. I originally had their power fists purple, like their body. I found that painting the main body of the power fist black looked way better, and so it began!

Anyways I'm trying to get ahead with my painting, so that I have plenty of material to make a post once every couple of days. I have a couple of squads going at the moment, but I promise the commander will be next post :) Also I've got the terminators out of the Black Reach boxed set to paint in the future, which are being converted to Assault Terminators. As well as that, I'll be ordering some new boxed Assault Terminators, and normal Terminators as well.

It's a fair way in the future, but once they're all painted, there will be a 4-way comparison post. I'm really excited about getting to that point, and I hope you guys are looking forward to it too :)


Tuesday, April 21, 2009

Space Marine Command Squad (Mostly Finished)


More completed minis! This time a little ways off from my usual Daemonhunters - I've had a few Space Marines hanging around for a while, and this is actually only the first squad I've finished! Note: I hate white

Yeh, ok so I haven't decided on a name or heraldry for the chapter yet, though I'm mostly decided on calling them "The Black Hand" or something similar. I found that painting the power fists black looked really cool with the purple, so now all of them have black left hands. Note: Skull White can jump off a cliff

Behold, generic Melta dude! This was the first one I painted and all in all im fairly happy with it. Main colour you see is the Hormagaunt Purple foundation paint, skulls and other details are in shining gold, with a flesh wash, and shading is just purple ink. I'm thinking I should go buy a new pot of bleached bone for the shoulders, I had alot of trouble getting it to look ok. I think for actually fielding the squad, I'd be using the flamer guy I have (currently unpainted). I'll have to work out a alternate option for tank-busting in the list :) Mental Note: always white.. all the white.. . skull white on the walls.. I didnt do it I swear

I thought for the Veteran Sarg that bolter and Power Fist works best. From reading the rules, Power Fists don't get +1 attacks for having 2 CCW, unless their both Power Fists. Correct me if I'm wrong though, as it wouldnt be too much effort to swap it for a bolt pistol. He's white.. not skull white, but I still hate him.. the jerk

I really like the champion and the poses you can get him in. I'm particularly happy with this one, as I think he looks pretty dynamic. I decided as the champion he'd need to be a bit more distinguished, so I went with the Shining Gold/Flesh Wash mix on the helmet. No white on him

The Standard Bearer was, well, pretty much standard! I haven't 100% decided on heraldry design yet, so the standard remains blank for now, along with all thier left shoulders :) Standard is almost white.. bone white.. bleached.. yes.

Finally the Apothecary. Faaaaaar out I hate white. To distinguish him as part of the team, I made his shoulder pad outlines Hormaugaunt purple, and he has the left black hand too. Also as you can see, he's otherwise white, which was freaking annoying. All my ranting about white is down to this individual. Overall he looks good on the table, but on closer inspection you can see it the white isnt very pure looking. He was undercoared white, followed by three thin coats of skull white, and I still don't think it looks quite right. Either way, table play is what they're for, so I guess it'll do :)

As I type this, I'm waiting for my Space Marine Captain to dry. He's not white! I did spend alot of time on him for a marine, and overall, again tabletop wise, I'm really happy with the result. i'll keep you all hanging for photos of him though, will post it in a day or 3 :P



update: formatting fixed, woot!

Sunday, April 19, 2009

Landraider Crusader - Battle Testing

Howdy to all again!

So I got to test the Land Raider Crusader yesterday in a 1500 pt 'Alien Booty' game. I'm not going to do a full battle report as all it would be is a lesson on poor tactics (on my part). Basically:

  • I forgot to field my Dreadnought, which was silly
  • I forgot to assault with a squad of Grey Knights one turn, resulting in everyone but the Justicar dying painfully.
  • I wasted a whole squad of Grey Knight Terminators - trying to surround the enemy and going around the board, I underestimated the distance. It took them 6 turns to get around the board, only to shoot once... what a waste
  • I didn't realise position my Land Raider well, nor did I realise I could embark, and then move it.

So there you go. Squad of the match goes to the Grey Knight Terminators that I actually did utilise - they tore through the opponents Daemons like nobodies business, and I never failed a 2+ save all game.

Man of the match goes to the above mentioned Justicar (with Artificer armor, 2+ save wootage, see above ;) ) who single handedly tore 3 flamer daemons to shreds, put the smack down on some unknown multi-wound daemon, and then held his ground against a squad of nurgle daemons, 10 strong.

Anyways I found on a whole it was a really effective platform for mowing down large amounts of troops, and highly recommend it. The hurricane bolters did amazingly well, as you'd expect 6 twin linked rapid fire weapons to do - and the assault cannon only made it scarier - a twin linked heavy 4 weapon, with Rending. As it was a Grey Knights tank, it also had a Pintle mounted multimelta, however it didn't get used as I was moving around at cruising speed all day. I have a friend who plays a very troop heavy Chaos army - I'd be interested to see how much of an advantage it gives me against him.

As a final side note, as I now realise some people actually read this blog (you awesome people you :P) I was hoping on some input on my battle reports. I will be taking a camera to my next match for a bit of visual support - does anyone have any feedback or requests on future battle reports?

Signing out


UPDATE: pictures added, as per popular request :P On a side note, I received another product from Forgeworld yesterday, ohhhh what could it be, suspenseful! :)

Sunday, April 12, 2009

It's Aliiiiiiive It's ALIIIIIIIIIIIIIIVE! (Landraider completed :) )

Well that certainly took long enough didn't it? I'm really happy with the finished product - it's about as good as I can manage at my current skill level. I know there are alot of better painters out there and this is probably not even upto thier "table qualiy" level, but I still think it looks pretty cool :)

So anyways the final touch was laid today - I've been bitten by some kind of ridiculous bug that has given me an alergic reaction, I can't paint very well and i only had to do some shading to finish, so I did so and got it ready for post! Here it is:

Like the Genestealer squish? I think there's a little bit too much green blood though. I'd never painted a Tyranid before, and to be honest I almost wish I never do agian. It wasn't particularly difficult, the whole process just felt awkward somehow. If anyone's interested in reproducing it's colour scheme, it's pretty simple. Enchanted blue for the plated body bits, bleached bone for the bone/scaley bits, claws and teeth, and Fiery orange for the skin like bits, like the hands and tongue. Then just two thick coats of Devlan mud, and voila.

I found assembling and painting the landraider to be a bit of a task. At first I wanted to paint the interior, so I put that part together, undercoated, and started to paint. I think if I ever want to do that again, I'll paint each interior bit seperately before glueing any of it together at all. I ended up leaving the interior alone and just painting it black, it's only for table play anyways.

I actually assembled the landraider twice, as the first time I found the glue I was using to be horrible, it actually fell apart with the smallest amount of pressure. The first time it went together fine, but the second time for some reason parts just didnt sit right. I managed to get it almost perfect, although there is one really obvious seam near the tracks on the top - damn!

The glue I used the second time through is actually one of the strongest and quickest setting glues Ive had experience with, and it's clean! I highly recommend it, it's called 'Selleys Plastics Glue' and in Australia it's available at Bi-Lo, Coles, and probably alot of other stores. to back up my claim above, I found it set to a usable level within 5 seconds, and after a few minutes, it was almost impossible to seperate glued parts. It comes with a primer texta, and an adhesive tube. You just prime both sides you're going to glue, put a dab of adhesive, and put them together - never to be seperated ever again.

All in all the kit was really high quality, with quite a few options and extra bitz, not too bad on the seam lines, and it fit together like it should - Great Kit! Painting it was alot of fun too! I hadn't painted something this large since my Tau Hammerhead - and that was a few years ago (and not quite as large). It was also the first time I'd used the Citadel 'Devlan Mud' wash on anything - you can see on the tracks where ive tried to make some mud splatter effects. It actually comes out really well - I recommend it to anyone wanting a quick way to create any kind of 'dirty' look - and as I found out, it's good for shading Tyranids too :)

One of the cool things that I found, for me, is that the tank commander and pintle mounts sit really well in their spots without glue.. This is really awesome for me as I have a Daemonhunters AND a Space Marines force. I have a Grey Knight Tank Commander from that I need to paint, but they swap out really easily! That SM guy there is just sitting there, and the GK guy sits there just as well. It means I can swap out the tank commander for versatility easily - just to keep things looking uniform. Which reminds me - you'll notice the doors on the Landrainder are slightly different too! They're the Daemonhunters ones from aswell - pretty neat hey?

I wanted to be really thorough with this model, so I painted some more details underneath on the tracks aswell - a fair bit of mud over it, aswell as some reasonable amounts of blood splatter (hehehehe SQUISH! hehehehehehe) as you see here:

Next game I get to play, I'll be sure to field it, I'm really interested to see how it goes! Well that's it from me, I really hope you like the finished product, I know I do! :) Cyas

Saturday, April 4, 2009

Combat Patrol Madness!

So the landraider is aaaaaaaaaaalmost done (I know, longest Land raider projecter since forever hey?) I'm actually quite happy with how it's come along.

Anyways where I commonly play down the road holds a game every Saturday. So I haven't been able to participate in most of the matches as I dont have enough points ready in either my SM, Daemonhunters, Tau (40k) or Ogre Kingdoms (Fantasy) armies. They do let you play with placeholders, but for some reason I just can't convince myself to do that. So anyway yesterday was 400pt combat patrol matches.

I remembered at the absoloute last second, realised I didn't have a patrol list written, so quickly (5 mins) mocked this up:

Inquisitor - Melta Bombs, Power Fist, Needle Pistol and Power Armor
Vindicare Assasin
7 GreyKnights
1 w/ Psycannon
1 Justicar

Like I said, it was a last second thing - so I glued my Vindicare together, used a SM Vet I had for the Inquisitor, and off I went. I'm going to do an 'Army Building' tips list in the near future (will be linked on FtW) and one of the tips will be - ensure you have all bases covered, especially in small games. This is something I normally go by, but I really didnt have time to refine.

First game was against Orks, same player as last time I played against them. He fielded 2 squads of boys, (16 and 20 strong) and 2 killa kans (one with a custom mega blaster, or something, and one with a rokkit launcher). Needless to say my poor list ensured most battles were over very quickly.

My dice lords were not so kind that dauy to me either - but more on that later - so my opponent got to deploy and go first. Severely outnumbered I almost expected a massacre just from the shooting phase, but lucky me I didn't even get scratched! lobbys of bullets bounced off my Grey Knights. In retaliation the Vindicare Assasin fired a Turbo Penetrator at the Killa Kans, Immobilising one of them. My GreyKnights managed to take out a couple of Boyz too, thinning the mob a little, while the inquisitor fired wildly at nothing.

Turn 2 and my GreyKnights only took one casualty before they charged the Killa Kans tearing them to shreds and leaving them both wrecked. The vindicare took out his Nob with power klaw, while the Inquisitor again fired wildly at nothing. Here I was thinking maybe my 8 man 'Surgically precise attack force' actually had a chance.. how wrong I was

Turn 3 came around, and my opponent called his WAAAAAAAAAAAAAAAGH! charging in and hitting the GreyKnights and Inquisitor hard, only 10 boyz tore my GreyKngihts limb from limb, while 20 other boyz merely wounded the Inquisitor, before he punched himself in the face 3 times (yes, three 1s). He fell quickly on the next turn.

I then faced the Eldar, comprised of a Warlock, a squad of striking scorpions, a squad of guardians with a scatter laser weapons platform, and a warwalker with scatter lasers. I now really hate scatter lasers. The first four turns were completely uneventful. One of his guardians died, and one of my Grey Knights died as I ran at him hard. His guardians and scorpions just shuffled around behind cover, while my Vindicare and Inquisitor missed everything.

At the start of turn 5 however, his guardians jumped out from cover and fired, ready to assault my Grey Knights - only for me to fail almost all my saves, and have the whole squad wiped out immediately. His war walker then promptly tore my assasin to shreds, before my Inquisitor put his power fist through it, shrugging off the massive explosion as he did so.

He almost turned the tide of the entire battle on the last turn, charging his guardians and causing them to went to turn and run - if only the opposing player didnt get to re-roll his leadership test, passing only JUST, ending the game in another loss for me.

Things were looking grim, and then came the Tau. This time I was against two Crisis battlesuits, 3 Stealthsuits, and a squad of around 12 firewarriors. Cearly rallied by the Inquisitors valiant effort against the heretic Eldar the Grey Knights decided to pick up thier game. Unfortunately the Vindicar Assasin must have been jealous, and decided to not aim for this match (yes, i rolled 1s every time I used him).

Turn 1 and 2 saw the slow advance of the Grey Knights, shrugging off a barrage of Pulse rounds all the way, and taking out the stealth suits with ease as they passed. Meanwhile the Vindicare struggled to get into position to take out a Crisis suit, as the inquisitor plowed in towards the fire warriors.

Turn 3 started with a scare, as the Vindicare was felled along with the Inquisitor. Rallied by the fall of thier hero, the Grey Knights charged into combat with the fire warriors, tearing them to shreds by turn 5; where they charged straight at the first Crisis suit and tore it limb from limb. The second crisis suit jumped back the full 12" (move, fire, assault jump - Tau are great like that) leaving him out of assault range.

The Grey Knights trundled forward as they were picked off a couple at a time with the game ending on Turn 6 with Victory to the Daemonhunters! 305 victory points to me, 290 to my enemy. I was very impressed given the nature of my list.

My final match was a very very short one against Eldar again, ending within three turns. This time there were some Harlequins which I was not aware of how painful they can be. The assasin and inquisitor were taken out in turn two, after two failed sniper shots (yes, 1s again), and a failed assault. The Grey Knights were wiped out with a poor armor save in turn 3, by pistols.. you wouldnt think I could roll that many 1s and 2s.

All in all it was alot of fun. I hadn't played a combat patrol game before and I really like the rules. I learnt a bit more about tactics for the Daemonhunters, and I now have another list to spend some time refining. Fun stuff!

I've also put together an assault squad and half a tactical squad thisafternoon (sunday) with my girlfriend, who's thinking of getting into Warhammer Fantasy. She's learning assembly, converting and painting from the Orks in the starter box, and has her first squad of Boyz assembled and ready for spray. I have to say she's done pretty well, and experimented with a few simple conversions (re-posing). I'll be sure to post pics of everything as they get done. As I said the Land Raider is almost done. It has a centerpiece feature that is now 'assembled' and ready for paint before dissasmbly and attaching it to the tank. I'm hoping it comes out as planned ;)